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1. Categories / Participants

1.1 A robot team consists of one member.

1.2 Each team may have one advisor (or none).

1.3 The robot competition consists of two categories:

  • 1.3.1 Junior All Spike: Participants aged between 5-13 years (All Spike).
  • 1.3.2 Senior All Lego: Participants aged between 14-19 years (All Lego).

1.4 Each participant is allowed to join one team per category only.

2. Competition Field

The competition field has a flat surface with clearly distinguishable black lines on a white or lightly-colored floor. The field may have inclined sections. The course consists of continuous lines, with a line width between 1 and 2.5 centimeters. There may be intersections or discontinuities. The specific course layout will be announced on the first day of competition. The layout may be modified for the final round.

3. Robot Specifications

3.1 Dimensions and Weight:
The robot dimensions must not exceed 20 x 20 centimeters, with no restriction on height, but must fit into a 20 x 20 centimeter box provided by the judges. The total weight, including batteries and all components (excluding cables for program loading and computers), must not exceed 3000 grams before the competition.

3.2 The robot must be assembled or constructed from LEGO parts or compatible LEGO-equivalent parts only.

3.3 There is no limitation on the quantity or source of controllers used. Each category follows these specific requirements:

  • 3.3.1 Junior All Spike:
    Only the Spike Prime or Mindstorms Robot Inventor controllers (as shown in Figure 1) are permitted. There is no limit to the number of controllers, but programming must be conducted exclusively in program slot number 0.

  • For the Senior All Lego and Open categories, there is no restriction on the type or quantity of controllers used to build the robot. However, only one program may be loaded onto the controller(s)

3.4 Types and specifications of motors

  • 3.4.1 In the Junior All Spike category, teams may use an unlimited number of motors, but only motors shown in Figure 2 are permitted. Modifying or cutting motor cables is prohibited.
  • 3.4.2 For the Senior All Lego and Open categories, there is no limitation on the number or type of motors used in robot construction. Any type or model of motor is permitted. However, there are no restrictions as to the number or type of motors used.

3.5 Wheels

  • For the Junior category (Senior All Spike), an unlimited number of drive wheels are permitted, but only wheels shown in Figure 3 can be used, and modifications beyond standard use are prohibited.
  • 3.5.2 For the Senior All Lego and Open categories, there is no limitation on the number and type of wheels and tires used for driving, provided that they are genuine LEGO wheels. Modification beyond their normal intended use is prohibited.

3.6 Both standard batteries and rechargeable batteries may be used as power sources.

3.7 The robot may expand its size during the competition.

3.8 Any screws, fasteners, or securing mechanisms used on the robot must be securely fixed. If parts detach, break, or fall onto the field during the competition, judges will not remove these items and will allow the team to continue competing. Judges will not be responsible for any resulting consequences.

3.10 Robots must be constructed in a manner that allows detection by the competition timing system.

3.11 The robot must include an attachment for the ping-pong ball container, following the specifications provided for download. No part of the robot may extend above the edge of the container throughout the competition.

Download For Junior Spike

Download For Senior All Lego

4. Prohibited Actions in Robot Construction

No parts or equipment may be used that, once installed, cause damage to the competition field under any circumstances.


5. Competition Procedures

5.1 Each team has at least two attempts (with up to two trials per attempt if the first trial is unsuccessful) to achieve their best time. Competitors may start their robot at any point within the designated period (as specified in the event schedule).

5.2 Rankings will be based on the best recorded time.

5.3 The team with the fastest time will be declared the winner.

5.4 The second fastest team will receive the 1st runner-up award.

5.5 The third fastest team will receive the 2nd runner-up award.

5.6 The fourth fastest team will receive the 3rd runner-up award (up to one team).

5.7 Teams ranked 5th through 8th will receive the 4th runner-up award.

5.8 In the event of a tie, a special tie-breaker round will be held to determine rankings.


6. Starting the Competition

6.1 Upon the judge’s signal, participants must promptly place their robots on the competition field within the allotted time. Robots must be placed at the starting point facing any direction, ensuring no part of the robot extends beyond this starting point.

6.2 When instructed by the judge, competitors must activate their robots by switching them on. Timing starts once any part of the robot moves beyond the starting point.


7. Stopping and Resuming the Competition

7.1 If the robot moves off the line, competitors may wait for it to return to the line without manually touching it. The competition timer will continue running.

7.2 If a competitor manually touches the robot, their round is immediately terminated.


8. Ending the Competition

The competition ends under the following conditions:

8.1 When the robot reaches the finish line, the judge will stop the timer and officially record this final time.

8.2 If a competitor manually touches their robot, the round ends immediately, and a time of 3 minutes will be recorded.

8.3 If a competitor voluntarily ends the round, a time of 3 minutes will be recorded.


9. Violations

Competitors violating rules stated in Sections 4, 9.1, or 9.2 (or any subsections thereof) will be penalized.

9.1 Competitors demonstrating disrespectful behavior toward opponents—verbally, physically, or via their robots (e.g., emitting insulting sounds, messages, or gestures)—will be disqualified.

9.2 The following actions also constitute violations:

  • 9.2.1 Interfering with the functionality of another competitor’s robot (e.g., emitting infrared signals to disrupt another robot’s sensors).
  • 9.2.2 Entering the competition field during another team’s round.
  • 9.2.3 Throwing or introducing components or equipment into the competition field during another team’s round.
  • 9.2.4 Causing unnecessary disruptions during the competition.
  • 9.2.5 Engaging in disrespectful actions that negatively affect the spirit of the competition.

10. Penalties

Competitors violating rules in Section 9 will be disqualified. If the violation is committed by a team supervisor or coach, all teams under their supervision will be disqualified and removed from the competition.


11. Damages and Accidents

11.1 Competitors may request to stop their round if their robot suffers damage or an accident rendering it unable to continue. In such cases, the recorded time will be 3 minutes.

12. Robot Identification

Robot names or identification numbers must be clearly visible and legible on the robot’s body throughout the competition.

Awards

  1. Champion (1 team) – Receives a trophy and a certificate of achievement.
  2. First Runner-up (1 team) – Receives a trophy and a certificate of achievement.
  3. Second Runner-up (1 team) – Receives a trophy and a certificate of achievement.
  4. Third Runner-up (1 team) – Receives a trophy and a certificate of achievement.
  5. Fourth Runner-up (4 teams) – Each team receives a trophy and a certificate of achievement.